My MMO-introduction.

This is going to be part of a series.

It’s been running through my head as I comment and read others comments on the state of MMOs, to ask myself what I want to see in them. There are so many good bloggers out there that have given serious thought to MMOs over time that it has influenced me a lot.

Recently I’ve been thinking of one particular MMO that keeps running in my head, one that doesn’t exist and is asking me to create it. I have no idea if that is even possible, but as a thought experiment, I’m going to talk about it generally, as if I really designed it or am designing it. I’ll talk about the theory behind each piece, although not the specifics of setting, etc.

I know that since I have little technical knowledge at this point, what I talk about may not be possible, and may not be of much use. But I tend to be a concrete person, and I keep seeing this in my head, so I figure here goes.


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