Allods Online keeps getting worse. Looks like the latest patch actually compounds the already insane cash shop prices (which are intentional by the way, no error made.) by adding even more penalty to drive you into the shop.
-classes with speed altering abilities had them stripped in order to push mounts, which can only hit full speed with cash shop items.
-Fear of death seems to be doubled in duration, and resurrection spells now cause it when a player is revived.
-game got harder: tougher mobs, more exp needed tnl 20-40.
This makes no sense. Allods had probably one of the rarest things in recent MMO history-a large audience not opposed to paying money in a cash shop to support their game. The pricing error, and these patch changes are a catastrophic decision.