I’ve been reading some of the expanded universe Star Wars novels. They are entertaining, in ways science fiction never is. They don’t have any of the laughable scientism or religion-bashing straight science fiction has, and are generally well plotted and fun novels. However, it made my thoughts think to TOR.
I can’t see playing a smuggler in it when it just means running around gunning down hordes of faceless mobs. Even if you put cut-scene window dressing on it, a smuggler is there to smuggle goods across borders in a fast ship. Yeah I can see battles on land, but the whole idea for one just reinforces my idea that current MMO mechanics are a dead end. I can’t see playing a smuggler whose sole purpose is to level up so he can do 20 more points of blaster damage and 10 seconds less cooldown.
Or a bounty hunter. Did you know that in lolEVE, the one game where you would think bounty hunters would exist and thrive in, they don’t exist? Because anyone putting a high enough bounty on themselves would have a friend kill them to collect. I can’t see how in TOR killing crowds of mobs would be anything like stalking wanted criminals.
I wrote earlier about how licenses work against games, but this is a case where the game is just too small for the license, and the metagame too.